Pronounced breast physics have since remained a staple feature of many fighting games, perhaps in part because these games contain fewer character models than other games and can therefore afford to animate their characters in more detail. The first video game in which breast physics were a notable feature was the fighting game Fatal Fury 2 (1992), which featured the fighter Mai Shiranui, who had noticeably jiggly breasts. History A fan dressed as Mai Shiranui, a popular fighting game character who is a notable early demonstration of breast physics technology In video games, breast physics or jiggle physics are a feature that makes a female character's breasts bounce when she moves, sometimes in an exaggerated or unnatural manner. Bouncing breasts in video games The exaggerated breast physics of Street Fighter V (seen on Chun-Li on the right), which were later changed in a patch